Glaive beam ftl. eventually,) but wow, that. Glaive beam ftl

 
 eventually,) but wow, thatGlaive beam ftl  Award

Anyone else who has this feeling that the top tier weapons are more often than not a very bad idea to get? I have personally started to outright avoid them and sell them off should I ever get them. 534 posts Page 31 of 54. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. The transverse emittance of ultra-relativistic high-brightness electron beams, normally generated in photo-injectors, may be degraded by emission of coherent. Suppose you've been on a playthrough with the stealth ship with the glaive beam. Keep your eye out for blue options which. The fact that we're getting posts like this is amazing. When I went through the process a little over a year ago, I used the slipstream mod manager (at least I'm pretty sure that's the most up to date link. Sure, it does a phenomenal amount of damage once it spins up, but what are you doing in the meantime? Usually, getting shot at. Not a single one of your Scrap is used elsewhere until then. Definitely depends on the situation. Halberd Beam is the best rounded of the beam weapons. Known to take out some ships in a single blast. Last edited by King of Mars ; Oct 13, 2013 @ 3:48pm Showing 1 - 15 of 22 comments My best combo i had till now: - Breach Bomb II (3 Energie) -> always focus on the O2 system. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. It has a fast charge time, requires only 2 energy and does 1 damage. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam There are a total of 40 weapons ranked in this tier list. FTL is a video game streamed on Twitch by Matt Colville. But that was a preigniter with glaive,hacking, and other OP lucky RNG run and was near maxing ON HARD because I was killing crew with boarding and beam strikes. Per page: 15 30 50. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Obviously that could do massive damage, and took out some ships with one shot alone. FTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. Date Posted: Jul 27, 2016 @ 5:00pm. Might be compatible for multiplayer. . Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. It simply goes over texture. The Vulcan has the potential to take down any ship, including the. 2. 73K subscribers in the ftlgame community. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. Useless in this application #3. Halberd beam does 2 damage, so you would need a minimum of 2 shields to avoid taking damage from it. 71K subscribers in the ftlgame community. Premium Powerups Explore Gaming. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. Charge as many weapons as you can. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for. FTL: Faster Than Light > General Discussions > Topic Details. In theory, this is a great weapon for certain encounters, but since you don't. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Opinions on beam weapons (and actually weapons in general)". I tend to upgrade shields in 1st sector, and try to get another laser weapon (or ion). You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. 9 Boss Beam Beam targeting and damage mechanics Unlike other weapons, beams allow players to target any part of a room. Pause. But you have to admit that gun is the shit. BL2 is the best individual weapon as far as power needed vs. Glaive Beam All starting weapons and drones sold, but still kept the medbot augment. Find a ship and shoot it until it's really low on HP, then jump away. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. I liked the Beam Master when I first saw her because I'd finally gotten around to watching FTL Kestrel Adventures by then just before the mod updated, and the Beam Master in that was the first thing I thought of (and she's definitely meant to be similarly corny). When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. The mod takes the core gameplay of FTL and expands upon it greatly, adding a whole host of new weapons, ship types, upgrades, an entire subset of space station-type enemies, a 'slew' of new. 5 seconds to charge weapons. No drones, no missles, just timing Glaive after the three basic shots. Providing you can kill enemy shields consistently, the Halberd does plenty of damage but with a much. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Valheim Genshin. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. Thats more damage then most weapons, and doesnt cost you missles. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. Eculc • 8 yr. You need that badly to avoid asteroid belts. as for combos, whatever costs little energy and lets you break shields and deal damage. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!! Follow me on Twitch:. 12 votes, 11 comments. 1. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Upgraded cloaking makes this easier. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. I find Glaive is only better than the Halberd if you have cloaking or a Pre-Ignitor. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. I have a point to add. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second and third sectors! In fact, I found. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Every shield bubble reduces beam damage by 1 point. Thus when at full damage, its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. You can target ships with level one shields up when using high power beams. Why does he have the glaive beam in storage? That thing can and will absolutely wreck any ship that is unfortunate enough to be on the receiving end of it if you can take down the shields. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. This is good because it allows for things like double glaive beam. Strat, start with just ion targeted on shields, chill. 9. Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. Charge Ion: The best Ion-weapon in the game. I'm wondering how to make these work. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. ;) Reg. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. Posts: 20. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. It starts with level 2 cloak, but small engine and no shields. Stage 1: hack shields, have both beams powered up, and 1 shot it. That would have been fatal. 6 Fire Beam 3. FTL: Faster Than Light. (with a few exceptions, like the halberd and glaive beam) Beams do damage by hitting rooms, so to max out your damage, hit as many rooms as possible. Quick, choose a weapon! Burst Laser II. When using the stealth cruiser, cloaking to avoid the enemy’s first volley is important, and then destroying their weapon system. . Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most. Categories. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. (shield ignore) - Halberd Beam (3 Energie) -> you can hit 3-4 systems at once. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. Stackable. FTL: Faster Than Light. I plan to use a level 2 hack on the enemy shields and then just hit with everything. IMO the best way to use the glaive beam is to sell it as soon as possible. . This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. The Minibeam because it can throw out 4 points of damage to 4 rooms for one power and the Pike because it can damage SOOO many rooms that it makes the enemy crew freak out and you're pretty much guaranteed to get the pilot to go on a repair patrol. Reply-Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. The glaive beam should always hit at least 3 rooms. So many screenshots of failed runs here have overly slow weapons without system support (e. If, during that small range, the beam enters a new room, it will deal damage. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. IIRC, the Halberd and Glaive beams can still do partial damage through weak enough shields. To be clear, it's fine to enjoy or prefer others, but in terms of general use value Glaice and especially artillery shouldn't be in the conversations. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. PortalSoaker999 • 3 yr. - Glaive Beam - too much of a power-hogger. It is not that easy to handle this ship: Allthough it has a powerfull Glaive Beam weapon fitted, it takes 25 seconds to charge. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. 0 coins. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. You then get a flak gun. Used hacking to get the shields down, then melted the mothership. Using the ions to keep the shields down whilst burning up the whole ship was just glorious. "Take off the oxygen and bring up the Glaive Beam. They are still very useful and can be deadly in the right hands. FTL: Faster Than Light. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. It's also rare and 120 scrap. Board index FTL General Mods Working Mods; It is currently Sun Jul 30, 2023 1:56 pm; All times are UTC [OVERHAUL - USES HYPERSPACE] FTL: MULTIVERSE Version 5. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Opinions on beam weapons (and actually weapons in general)". Then, if it does get damaged, you have that ridiculously lengthy warmup period again. Glaive beam will cut through two shields. . Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. Final Boss Guide (Spoilers) If the text on the star chart isn't clear enough, the final boss will slowly jump from beacon to beacon towards the Base. Vulcan Cannons, Glaive beams and some larger missile systems. The Holy Beam fired, and the LORD saw that it was good. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. 1 seconds. Hacking phase 2 flagship was my only option to get through the shields. This strategy does require some good luck early on, though, like with. 28 votes, 27 comments. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Without any strong defenses, the glaive itself was probably the run killer here. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. Invest in drones later in the game. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. From their layout to their looks, augmentations, weapons and even starting crew, each one can be unlocked in a certain way. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. Open menu Open navigation Go to Reddit Home. But getting Flak Mk2 and a Glaive Beam in the same run is really extremely rare. A miss doesnt matter much if you are shooting every 1. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. Hacking pairs very well with beams too. Love this game. . Full Lvl 4 shields, of course. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Reply More posts you may like. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. Stealth when initial salvo comes through, wait till shield drops, breach weapons, pike beam 3-4 rooms including weapons and med bay. subscribers . This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no. Boards. The weapons at the top of the list are consistently effective in almost any ship set-up. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. eventually,) but wow, that. I once had that combo with a pre-igniter. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. . in sector 7 i scouted every single beacon without even taking a hit from the rebel. Jan. Anti-bio and fire beams are amazing with proper shield suppression (such as large volleys, large amounts of ions, or hacking). Chain Ion is too slow to be good. If, during that small range, the beam enters a new room, it will deal damage. Setting everything to just fire works great. The mini-beam is actually quite powerfull at that. Zyos. i won each fight with smothering my enemies. Beams Beam weapons never miss a target, however they are stopped by shields. Flak II + Glaive. ZS is obviously still better if you're picking lots of fights though. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Artillery and Glaive above Mini beam is a joke lmao. 73K subscribers in the ftlgame community. One Glaive Beam. The glaive beam should always hit at least 3 rooms. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. These ships come in a variety of layouts, and can be equipped with various systems and subsystems, weapons, drones, and augmentations. Beam weapons can cause crew damage, but the beam must hit the specific square the crew member is standing on, not just the room that crew member is in. Each laser shot temporarily removes a shield layer. (If I remember correctly) If you have more than 8 weapon power total and a preigniter, it's possible to launch all of them at once when you start a battle if you. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. Beams do damage when they enter rooms. comments sorted by Best Top New Controversial Q&A Add a Comment351 votes, 51 comments. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. Jump, and immediately pause. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. Sectors are determined randomly, but. Ion Blast I. There is also a teleporter stationed on the ship at this point. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. So we'll salvage your bits and go back to that vendor. Reward! r/ftlgame. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. The only problem is coming in contact with alot of beam drones or zoltan super shields from the start. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. . Defense drones, cloaking, defensive hacking and high shields and engines. 24, 2016 00:38:40. It gives you a reason to try out the big guns such as burst MKIII and Glaive beam. ago. 6s, 12. ago. Just beware the huge power consumption and huge cooldown so. ago. 159 votes, 17 comments. 2. Against strong shields I see the Vulcan ahead. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Glaive Beam. 21 votes, 21 comments. See more posts like this in r/ftlgame. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. 3. Or be incinerated by my glaive beams. eventually,) but wow, that. Hi, i loved the idea of this game. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. Glaive Beam with level 0 manned bonus takes 22. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. 3. Z X Z Z X Z X zs z 1 x s x 1 reference path bunch trajectory Figure 4: Typical projected bunch trajectory together with the prede ned reference path for the -magnet. (Glaive Beams are kinda cursed, lol. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. They can be bought at stores or rewarded from events. Crew damage: 45 HP per. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Most of the strategy to beat the flagship occurs in the first 7 sectors: maximize your scrap collection and spend wisely to build an awesome ship. I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). Even if you have a glaive beam enemies will eventually have 3 shield bars. You need that badly to avoid asteroid belts. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind-controlled enemy crew is onboard). Showing 1 - 10 of 10 comments. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. The objective is to deliver important information to the remains of the Federation fleet in a distant sector. So it goes with Vulcans. Damage: 3 damage per room hit 6. I thought this event was always good, usually getting the Healing Burst weapon or scrap, until I read that it could actually kill your crew. FTL: Faster Than Light. Holoshideim's. And we said "Oh crap!" because we couldn't afford it. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The Glaive Beam honestly needs something like a Cloaking unit (see the Stealth B ship, for example) or a slow-charging. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Getting punished by the enemy's Glaive Beam? Hack Weapons right before it fires. piloting, shields, and missile artillery)107 votes, 13 comments. Or the Glaive can even be used to support boarding by firing at a med/clone bay. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. Here's my mental list of things you should have for a gunship. 3. 64 votes, 53 comments. It works by selectively. 74K subscribers in the ftlgame community. OneShot17. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Only other thing of note was cloaking was available to. Also a place to share FTL-related projects and ideas! Jan. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. FTL: Faster Than Light. With 2 shields active, it will do 1 damage per room, because 3-2=1. ) or with ion setups. One-shot beam setups. Subscribe. FTL is a very flow charty game all the way to the Flagship and keeping that in mind will be key in getting a winning run. Wake up babe, new FTL cruiser just dropped. FTL: Faster Than Light. At least thats what i get on the iOS version of FTL. Use hacking 3 to drop shields and mind control to distract pilot. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". Slight Spoilers ahead, I couldn’t get the spoiler bracket thing working. I've encountered them more in Easy mode back in newbie days. Glaive beam is one of the best weapons in the game. The anti-drone, shield overcharger, and hull repair drones can do good work too. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. Shields are usually more important than a pre-igniter or powerful weapon. The Flak 4, which fires 8 projectiles. I say this because even when it's fully upgraded, it's as slow and power hungry as a Glaive beam, but does less damage and can't be aimed. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…Suppose you've been on a playthrough with the stealth ship with the glaive beam. Still a useful weapon. Fully trained weapons crew allows a Glaive Beam to hit the rebel flagship before it enters cloak. Award. If you have a rock boarding crew, it's a solid option. This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. Endless waves of enemy boarders? Hack the Teleporter and beam them all back - or better yet, hack the Medbay/Clonebay and reduce them all to sizzling piles of organic matter. 5 seconds to charge. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. 2 Damage to rooms with Systems. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Cooldown Module [3] . Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. With 10 ships available in FTL and each having various sub layouts. Bird of Prey is a Ship Achievement for the Stealth Cruiser. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. The Gatling Laser, which fires even faster than a Vulcan once charged. It seemed to cause breaches fairly frequently. The Stealth B Glaive Beam may not be fast enough. . It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. Get shields down, and it can do 8 - occasionally 10 - can't miss damage. A page for describing Awesome: FTL: Faster Than Light. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. 73K subscribers in the ftlgame community. Combine these, and you make the defence drone miss it's shot by unpowering your drone right after the defence drone shoots. eventually,) but wow, that. If you are interested, you can find everything in the spreadsheet below, together with the stats. The Weapon Pre-Igniter plus a crazy-powerful weapon like the Glaive Beam. With unupgraded engines the evasion is only like 80%, so you can still get hit; the charge time of Glaive Beam is abysmally long, so sometimes the enemy ship will have enough time to fire twice; if they manage to hit your Weapons, Glaive Beam's charge goes back to zero, and if you run into an enemy with beams, you're absolutely fucked. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Vbeam is a non-invasive laser treatment that uses a pulsing beam of light to target and reduce redness, rosacea, acne scars, and other skin concerns. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II.